Thursday, January 6, 2011

Professional design and analysis from the most to the strength of Warcraft Mage career

 CTM has launched some time, after a comprehensive leisure WLK wave period after PVE, CTM ushered in a comprehensive BOSS to force a copy of each level are to a large number of casual gamers Despair. can be interesting is to enhance the degree of difficulty compared to PVE, PVP system greatly increased affinity, the game needs a change in the original variety of personal level, you can get points over lunch low problems, so close to the people during the PVP return to TBC line. For a time, the battlefield greatly popular. PK Well, pay attention not that happy, what kind of job strong, of course, give priority to play the profession. So, people think of the that distant legend: 6 scenes of ice, it makes my heart beat rises an chill. Although its far from a force level of The idea: pit Blizzard mage who will not pit. So, the fact is that you?
60 级's - Wild Child
Lost in WOW draft of the first group of professional design and programs, the Master is earlier stereotypes. Indeed, the majority of the professional game in the inside of the outline has been relatively clear, even Blizzard's Diablo series inside their own design, the Master is also a proficient three spells, caster relative to the Almighty.
Therefore, the Master, Blizzard is also the beginning of the positioning to both experience-based, fire, ice have their own characteristics, Austria Department of talent is there as a helper. After all, based on the basic design of the Master WAR3, it is difficult bypass, such as sheep, deceleration, such stealth support - after all, spell out the two talented enough. (or overwhelmed)
order to reflect the essence of Austrian Department - Auxiliary - Blizzard to design are Enhanced Damage (Arcane strengthening), prompt (leisurely), fighting back to blue, and so instantaneous burst Austrian talent. These talents have good results, such as the fight back to the blue, in the early life of RAID can enhance the Master, in many instant Arcane Explosion AOE occasions have almost no use and substitutes (freezing rain damage is too low).
artificial snow set these skill gaps, and using Austrian system to complement the natural look to enhance the attractiveness of the Austrian system. but one can not self-contained, the output need to rely on other skills to support the talent department, this design concept can only increase the suffering of the player. such as instant Arcane Explosion, almost every mage must point talent, then into other systems of course, less talent points.
fire department does, as an offensive talent, its core is the high consumption and high damage blue, in comparison to the AOE force seems to have (only injury). seems the Department of very nice, but the game was set to the end of the flame the two talent in the future. First, as the highest penetration rate in the history of WOW60 level, but also a copy of the most basic, MC's Monster, BOSS has a high fire resistance, Fire This copy is destined can not have any good performance. Second, the Fire's rotten to the Pujie life. This is not fantasy, blue consume most of that period is really a headache to law one of the problems, even big fat RL Compassion, Fire and guarantee long saturated output it?
Finally, people look to the ice. as to maintain the dignity of the Master finally prove the existence of the value of professional talent, talent simply can not let ice was that the only option - because the ice with the other two systems can not match advantage: Province blue. a battle down, and only ice can be output from start to finish, the other two branches of the fighting up to half the time people will do fine death.
with time, all the remote professional, the dark, animal husbandry, birds Germany, elements belonging to the edge of soy sauce were Sa, traditional DPS Warlock, Hunter is not very similar to the power output, as we much to choose, do not mention what DPS decided by occupation - and do water. then there is no table that can be said that the most senior of the water but also to bring friends and relatives to the Master hard to complete the task after the bad luck can do, one has only to do 4 bottles (later increased), worse is about the water line will disappear (and later changed much resentment off the assembly line 15 minutes), even if you DPS a mage and then bad, and you takes only and RL said: I made 500 bottles of water. immediately, RL will be set you. (of course, does not apply to the high-end group)
This is the Master of the situation early, can not be said of the outstanding performance is up to is With fewer), so, to the post you will see, such as violent battle, Rogue DPS show, but the Master is absolutely no copies.
WOW so if a PVE game worth mentioning, can be chosen to Blizzard joined the PVP system. Who does not want his career to do a little stronger, who like to go out to be when the mobile Honor? The look, the Master finally happy to discover that he is not so weak as Well. Arcane or Fire Pujie, this much said, but ice, seems to exist is to PVP, refrigerator, ice shield, quench, plus the usual ice deceleration control features, including the operational space count big. < br> In all fairness, the law for 60 PVP properties of ice, snow does not want to understand. On the limited skills and no shortage of the Master, ice ring, sheep, hair, Frostbolt. On the Defense survival skills class, the Master has, ice Shield, Ice Armor (an additional 15% through the talent there to freeze opponents), refrigerator. count Flash (halo solution solution given body, Shashi Hou enhanced forgotten), quenching, ice really is Tingduo survival skills. < br> how output can be ice, which so many headaches Master, Master is a watershed distinguish good and bad. ice with the most to the power output is Frostbolt, 2.5 seconds to cast this skill, it will be no so-called equipment Thus, the Master can only turn to short-term practical magic skills - burning. A standard routine is the outbreaks quickly burning + fire red. If the other counter, then the Master can openly read in silence after the end of Frostbolt , if not counter, then I'm sorry, honest beaten it.
works why 60 years to become the preferred PVP is 3 seconds iron grenade effect can be confused with the Master of the perfect small outbreak (Frostbolt + instantaneous skills). This is the Master who seems to play a talent, can be from another perspective, is this not the Master helpless choice? even these achieve the ultimate Master, when in the face of some occupations is still very difficult, Warlock is one of them. a dog, and there is a certain skill PVP Warlock, Mage can have enough of a threat of high-end, the dog itself offensive and defensive dispel, a remote silence, their resistance is too high, the Master Warlock, then hit the dog in one hand and is dispersed and the silent and could not play the outbreak; As for the dog ... ... you have to see the owner is not ... ... on the part of enemy occupation, you can not expect such a large operation V can fridge hide a variety of key skills.
this high operational requirements (the amount of grenades should determine in advance), so a big difference in the Master team, most casual players are all kind of underachievement, which played the Professional Shangqie not play too (first, you can not expect opponents are rookie; Second, you are not pointing to the silent warrior kite said Master invincible), not to mention those who are extremely difficult to settle on the profession. Fortunately, in the late 60, Blizzard has found a professional design from the Master of inspiration, and intends to 70 years to put it into practice.
70 级 Times - tracing the The success of travel
WOW Blizzard finally have more professional staff can design, nature, the Master three-line changes to improve the talent to be put on the agenda. Blizzard's ambitions have gotten started to swell, especially the introduction of the TBC Arena system, Blizzard intentionally or unintentionally revealed, Master of snow decided exactly good talent, so that three lines are radiant.
of Arcane talent, an interesting idea and is a budding proved to be effective: the lack of a main output Austrian skills is a fact, however, new skills that in whatever form? like Fireball, Frostbolt this output? It was just a shell of skills for it. this time, Arcane talent to the designers of this inspiration. Austrian Why do not high, higher consumption of blue If you develop in accordance with this idea, maybe we can at level 70, when a well-designed in advance to see the Austrian law. Unfortunately, there is snow on the Austrian Department of ambition ... ...
PVP Arcane Blast has experienced many changes
result, Austria became a Slow Department of the ultimate gift. the talent is also designed as a short burst of PVP efficient routines, by Slow, sheep, ice ring limited control skills, trying to spike the opponent feet. If you did not scruple to open up the Austrian fire attacks for 10 seconds, I am afraid that god could not carry such damage also.
Unfortunately, Blizzard has forgotten, Arcane Blast to the power consumption can be too blue, a copy of which can not be multi-purpose, and that the rest of the time, but also not dumb bombs hit Austria? that the new skills of the role of the PVE to be minimal. (This is true, Arcane Blast experienced a number of changes) that PVP it? old the problem is back, Austrian law is slow to force the most remote limits prompt skills are good, can not output ah Austrian law. Read Arcane Blast? time Olympic bomb? end of the day, there are problems during the 60.
Fire talent, it is an extreme. from a PVE point of view, the fire department in the TBC of the reform is successful, the initial equipment is generally poor in the case of a RAID fire method of choice in the wasteland. damage bonus formula in modifications, the output of the fire method to force a lot about. Although the ultimate talent and PVE does not matter, there can be deep talent like Molten Fury, Fireball, a good talent synergy that has been enough to increase Fire damage to a major ending. coupled with the design of equipment and talent, more or less the law to improve the fire endurance, so a battle down the back barely can sustain fire law firm. The orthodox attack talent in the design of law-abiding, there is nothing out of place color.
contrary Fire PVP, showing an extreme situation. in conjunction with high-end team (mostly 5V5), high-level play out of the Fire can play 100% of the potential talent , Blizzard designed for this talent almost all PVP features - such as high damage, short-term restriction technologies, the outbreak of considerable moment and so the output is amplified to the extreme. At the same time, almost all restrictions on Fire weakness, are 5V5 team is made up of clever combinations of. But, after all, a very few cases. Fire output is still limited to the damn , fragile commoner occupations, need more survival skills.
Long after the rate of small eruptions, Fire Department of the classic routines
last, it is more than half of professional support from the Master System frost. Since the late WOW Blizzard changes the ice is extremely cautious, as the PVP-based talent, the strength of ice directly affects the balance between career. In the end, Blizzard has chosen an enhanced way of obvious weaknesses, to make complete ice Law offensive system - the ice gun.
mode of action of ice gun, in fact, everyone is familiar, 3 times for freeze damage, plus the talent but also freeze the target by 50% increase on crit, so that the gun the instant the ice great skills to the force. Including support for other talent, even if the other party no matter how high toughness, ice frozen in the attacks on the target of at least 50% crit rate.
seems this skill is very Guards, can it obvious defects: the need for frozen target. If not quench, the Master but two ice ring (water element), and then disperse when considering the ability of each other with the words, the real guarantee for the outbreak of the opponent, only the water element of that time. This is why, with the thieves, after such a career can be unconscious, the Master's sake surge threat - to disperse the occupational restrictions on targeting and coma, can guarantee a stable output Master. RMP became popular combination of TBC, the Master is the core. In most of the time, he does not create terrible damage, but if given the chance, he can burst out enough threat.
BIU, BIU numerous achievements of the ice gun is a fast-food near Master
classic and unexpected results, so the snow will not accept any changes to the reasons for this burst mode, after all, a thief with combined of course terrible, but it is not no solution.
, however, hate to hate, Ice Lance This skill is really too easy to use the. Master of masters, they have to control the overall situation, more is to choose the timing of the outbreak, and the scene of control and vision restrictions. The outbreak of the way and nothing special, nothing more than ice Central - BIU, BIU, BIU. novice so, veteran, too, that under some professional to depressed. had to play the Master flair to walk by the other, killed that the output of lustful no problem, now how they are even the basic outbreaks do not have the skills to throw light on the line the ice gun? Although Blizzard refrigerator PVP absolute advantage in the field, the other two branches of the shadow of hard to get rid of it.
this so difficult to accept other employment ...
WLK - they are not the only
the original in my opinion, the Master which many nicknames, the most stupid than the Originally limited to 1 a month, the results lasted for more than 1 year of transition version of the fool by a group of head is filled with infinite zoom and a Master of ironic title. enjoyed similar treatment along with thieves, Warlock, Paladin, etc. occupation. because they do not mind the publicity, the Master, the early results of the Master talent re-design, three-line talent is formally established the to, do not say the same for all three lines attractive to talent alone, nine professional hands with a dozen major talent is enough to choke (mixed career multi-operator), and now added WLK DK, engage in balance is not an overnight thing the. So, do not bother to think about the Master output characteristics of three-line talent, and just a unified look, all the way into ice. Austrian Well, the trigger is the Austrian shells; Fire Well, trigger Sunburst; ice to Fingers of Frost.
, of course, the difference is still there. Austrian law, the output is to return to normal output mode. pyro output, is the core of the high crit, high crit burst can trigger inflammation more frequently, can ignite accumulated more DOT damage; ice ... ... to when the PVE it did this talent.
on this job mage, Blizzard has been misgivings, intuitive performance on the ice in the handling of this talent. ice PVP can not be said to have been given power of 80, after all, soaring in the DPS 80, spike has become the mainstream arena, ice damage may have been unable to keep up - in many occupations do not need any To be honest the use of DK Yong .3.0-3.1 period is a stage, 3.2 times is the anti-war shine, 3.3 times the turn of treatment method in the combination of growing weakness in front of the thief, the mage can only Zaixun other ways, but not a professional can If thieves can be a perfect fit that features Master.
restricted to PVP, PVE on the ice not in a big move, even in 3.3, Blizzard Glyph of water through the elements of permanent, tried to take a similar professional pet output mode, but in the end have little effect.
As for Arcane and fire, snow to much less scruples, who have nothing to these two lines with PVP, the two high-end talent on the clan even the shadow of the Master see. Thus, in 3.2, Austrian law is further BUFF, Arcane Blast main output enhanced skills to this career became the most powerful output of talent, even after the Fire of 3.3 has also been enough to support its potential output of equipment.
give me strength! Austrian
Throughout WLK, Master of the design concept is just perfect on the basis of the TBC, PVE excellent performance of the field still can not cover up the weakness on the PVP, TBC there is common during the the gap between gamers and high play not only failed to shrink, but expanding, new skills and do not lower a master on the battlefield to determine the requirements of the situation (but is even more powerful for high play), so for ordinary players, this expansion Mage PVP , destined to obscurity.
CTM - father, ah, I'm still your son do?
let us return to the beginning, CTM lunch on the PVP treatment system (you can get at least 1300 points a week, 2 weeks can buy a order arms), the battlefield began to hot. Master in the early case of equipment generally poor, with relatively good survival capability and has a good ability to control play. However, we can see from the data, the actual situation is not so good imagination : In the 7000 Act with the support of injury (to PVP set has been considered very high), ice guns to shoot targets toughness of 2000 (about 20% less injury) around 17,000 crit damage (over-estimated figure out.) appear high The number is it? Do not forget to ice on the frozen target talent has been changed to 3 times increase crit, a S set of ice to say nothing of whether he should stack crit, the entire S loaded down, give the number of ice storms hit rate? substantial increase in the property converted the CTM, as apt to be like WLK 20%, 30% crit is almost impossible.
CTM - father, ah, I still your son do?
Let us return to the beginning, CTM lunch on the PVP treatment system (you can get at least 1300 points a week, two weeks of order 1 can buy weapons), the battlefield began to hot. Master in the early case of equipment generally poor, with relatively good viability and ability to control a good play. However, we can see from the data, the actual situation is not so good imagination: in 7000 with the support of spell damage (to PVP set has been considered very high), Ice Lance toughness of the target hit in 2000 (about 20% less injury) around 17,000 crit damage (over-estimated figure out.) seemingly large number is it? Do not forget ice talent has been changed to 3-fold increase on the frozen target violence hit, a set of ice to say nothing of S he should heap crit, the entire S loaded down, give the number of ice storms hit rate? substantial increase in the property converted the CTM, as apt to be like WLK 20% 30% crit is almost impossible.
the cream of the timing requirements of high rings to cast the problem
again, the basic approach we will place, but put those skills to the superb play, that is, High-play thing. We do not provide long-range career (Shadow Priest Warlock Kite Master, Master only silent tears), Take the melee that matter, the soldiers now have 5 seconds down (arms), there are EU, interception also heroic leap . Master is basically a nonsense to get rid of soldiers, one soldier was frozen, immediately shield against; DK, silence, ice chains, magic shield, not to mention the close three tricks, and now have a simulation spell, the mage a flash, DK to follow over the ... ... does not flash, Bust you, you lied to simulate magic flash, you pull back the death grip ... ... thieves, the Master's old rival and old lover, and other skills do not say, now have a smoke bomb , but also to force a lot of sharp lines, with the Glyph of Garrote silence for 5 seconds to get started + raid, you are also flash flash does not go out, the outbreak of this round you have to be 1 / 4 of the blood, and the rest, everyone The resign themselves to fate now. you can flash, thieves can also dark steps, you can frost ring he can cloak. In short, the mage can think of control skills, melee have solutions means close combat a variety of tactical thinking, the Master also deal with ways - But it's none of our regular players what? play your high and mighty, a variety of skills to use the fiery blue, such as the brain remnants 2000 I graded players, sometimes even heroic avatar will forget the opening ... ... hit the guy a blank mind the mess, how to play over other people.
this point, Blizzard the idea for the ice PVP has been very clear that the skills are somehow limited to a single limit, only a combination of skills to achieve maximum effect. At the same time, the skills to use against each other, the Master must also be reasonable arrangements for their own survival skills (such as the ice shield, and now the role of absorption has been reduced a lot of damage, mainly used as an additional ring of ice), to respond to each other's attacks.
As for PVE, the Master of the three-line talent through the The upgrade to , RAID is still the one started, and equipment not yet accumulated; Secondly, the various professional or are familiar with their output, did not play 100% of potential talent. not to force the current Master output is normal, Austrian 4 tier Arcane Blast a blue hair 10000, 70000-80000 mana present calculation, it can not afford to consume. Fire consumption of conventional blue fireball can not support 5 minutes of fighting, the transition can only get burning, current law will also Warlock on the table. However, according to WLK experience, the Master is a professional food and equipment, better equipment, the greater the potential, so it was , the Master should be considered within the current 10 design ideas career of the most clear and distinct features that Blizzard did not copy this system to other Master's career. So, instead I believe Blizzard said that the , Germany Elemental Warlock birds suffer operation in respect of the PVP br> 2010 years the largest inventory - Best of the force in here to! Hu Jintao in Beijing before New Year's Day visit people's livelihood Important: guard against false information about Christmas gifts winning big run, everyone has! the largest inventory of 2010 - Best of the force in here to! Hu Jintao in Beijing before New Year's Day visit people's livelihood 

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